Wednesday, April 28, 2010
W00t the horror
Maya 3 and 4 outcome... it's more like Maya 3 outcome. Since I didn't do anywork at all in Maya 4. I had.... 1 day, to put this together. There's nothing about it that I am happy with, but I am glad I went through the whole process now I know how to roughly put together a reel, film or something from Maya.
It's a third year class for Computer art people, but my outcome is like... a second year computer art student? If people have something to show from the second year at all.
Good for a laugh, and show how novice I am about Maya. :)
From these 4 classes, and 1 that I dropped (wish I didn't) I learned what I like and what I don't like in Maya.
I absolutely HATE animating in Maya, even if I got good at it, it will be a painful job to me, i think I rather not bother anymore.
I hate how the FK never works the way anatomy should work in typical rigging, it just doesn't make any sense to me how I have to pose and move the digital doll in the computer, absolutely painful.
I love playing with the 3D camera, that might be my favorite thing to do in 3D. (cuz you can't do it with 2D)
I am ok with modeling but I am not great at it, I give myself a C right now, because my model just doesn't look the way I want it, I need much longer to get good at it.
No, I'm not a rigger, not at all, but I can handle limited basics like setting up joints, IK handles, constraints.
I'm ok with textureing but UVing... pain in the butt.
I rather composite in AE.... OTL
I am so glad I stayed in 2D, a 3D thesis sounds completely painful to me.